Monsters

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When a Ref is building a plot they will often decide to include a Monster in the story. Monsters are often the embodiment of one side of the conflict. Each Facet has its own type of Monster, and they are all found here.

Awe ___ ♦

Monster

The Monster is a Fear or Anxiety embodied.

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Burden _ _ ♣

Monster

The Monster is an object imbued with the semblance of life.

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Craft ___ ♦

Monster

The Monster is actually a creator of other Monsters

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Dominion ___ ♣

Monster

The Monster is a group or swarm of lesser monsters, it might be an Army, a pack of Bulmäs, a Fortress or a Battle Moon.

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Enigma _ _ ♥

Monster

The Monster is a shadowy figure pulling strings behind the scenes. This may just be an ordinary villain, but their ability to pass unnoticed should be bordering upon the unnatural. Perhaps they use psychic powers or magic to pass unnoticed, perhaps they are a hacking whiz, able to bounce phone calls through international relays with some multinational or another picking up the tab without realizing, perhaps they are one of the Huldra, the hidden people - who may be the Fæ or maybe they are actually the imaginary friend of one of the characters now made real(ish) by an alien or a Dæmon.

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Fury ___ ♣

Monster

The Monster is the embodiment of an Emotion.

The Vampire is an embodiment of Lust, The Werewolf is berserk rage, the Beansidhe is the embodiment of mourning

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Gossamer ___ ♠

Monster

The Monster is immensely physically powerful, although often its form may not reveal it. It often demonstrates supernatural power as well as strength and toughness. Such monsters are often immune to Mortal Wounds always able to slink off instead of dying.

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Heresy ___ ♥

Monster

The Monster is looks entirely like something else. Perhaps they are a Demon in the form of an innocent child, or maybe they are a shape-shifter or face-dancer, able to change their appearance as they like, then again perhaps they're just the old Janitor in a monster costume.

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Inertia _ _ ♠

Monster

The Monster is inexorable, it does not stop and cannot be killed by any normal means. Inertial Monsters are immune to Mortal and Carnage wounds until stacked out. They do not gain additional Handicaps.

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Jeer _ _ ♥

Monster

The monster is a mockery - usually a corpse animated by a low-level Increated to create Undead, but it may be a ghost, a machine or even an animal that mocks something else. The monster may even be a hallucination.

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Key ___ ♠

Monster

The Monster is a hunter or tracker, it should favour harrying attacks and hit and run tactics. In T13 the archetypal version of this Monster is a Pack member from the Wild Hunt, but any Werewolf or Animal Shifter would probably qualify, as would robot cowboys in theme parks that have gone wrong and any Elven ranger.

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Liberty ___ ♥

Monster

The Monster is nightmarish, it may even only be a dream, an aspect of the PCs own mind.

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Miasma _ _ ♠

Monster

The monster is a mutant or chimerical creature made from parts of others.

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Nature _ _ ♥

Monster

The Monster is a force of nature, perhaps a literal elemental or more likely metaphorical. You might use this Monster as a huge storm rages across an area, or perhaps just a rogue elephant, either way expect lots of destruction.

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Orthodox _ _ ♦

Monster

The Orthodox Monster is a tyrant, this may be a human monster (with some animalistic traits) or be a powerful Increated.

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Phoenix ___ ♥

Monster

The Monster is the embodiment of a positive force, the Phoenix itself is the embodiment of Resurrection, Hope and Faith.

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Quiet _ _ ♦

Monster

The Quiet Monster is exactly that, almost (or entirely silent), it probably won’t talk and may often be a creature like a giant owl, snake or cat, or a really creepy floating mime.

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Rook _ _ ♣

Monster

The Monster is a guardian, it guards a certain territory, path, treasure or person. It reduces all wounds caused to it by one level automatically.

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Sin ___ ♣

Monster

The monster is an embodiment of a specific vice, or sin, or is simply a human Villain. E.g. A genocidal maniac of the sort British Intelligence seems to tangle with repeatedly, would be a Sin Monster.

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Trial ___ ♠

Monster

The Monster is a combat specialist of some sort. All wounds it causes are one level greater than drawn. Carnage draw a second card when played and add that without increase.

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Virtue _ _ ♦

Monster

The Monster is a ‘Friendly’ monster, that will almost certainly be misunderstood and attacked such as A cynical, but big-hearted ogre; a being created from stitched together corpses; a dark-elf ranger with a unicorn necklace; or perhaps even an Electric Mouse.

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Wyrd _ _ ♣

Monster

The monster is a creature of the Fæ it can draw and play random event Yarn cards or Yarn Tarot , e.g. A Unicorn, or a Sidhe.

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Yonder _ _ ♠

Monster

The Monster is an alien, an outsider. It may just be a metaphor for alienation or literally be an extra-(or ultra)-terrestrial.

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Zeal ___ ♦

Monster

The Monster is religious in nature, it could be a pederast priest, a devil, djinn, or perhaps the angel of Death.

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