Personality

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The Personality Facet of a Character is the Channelling Facet of the Personality Annex of the Character. It describes the nature of the Character and determines how they may gain Chi.

Awe ___ ♦

Personality

Idol

Gain Chi when you are respected, honoured, worshipped or adored – you have someone's undivided attention, or answer a question.

Combat gain Chi when you play a ♦ to attack a target.

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Burden _ _ ♣

Personality

Reaper

Gain Chi when you make a material gain, take or accept something, or ask for more.

Combat gain Chi when you draw a ♣ in combat

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Craft ___ ♦

Personality

Smith

Gain Chi when you create something (a descendant - prop or location), use an object (prop/monolith/artefact) you have created or give another character a creation.

Combat gain Chi when you use a Descendant you have created in combat.

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Dominion ___ ♣

Personality

Leader

Gain Chi when your orders are followed, you make suggestions, ask questions, or you succeed alone

Combat gain Chi when you play any card on or for an ally.

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Enigma _ _ ♥

Personality

Sphinx

Gain Chi when you confuse another or pose a question.

Combat gain Chi when you play any Distract card.

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Fury ___ ♣

Personality

Beast

Gain Chi when you are honest, blunt, direct or act quickly.

Combat gain Chi when you play a ♣ to attack.

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Gossamer ___ ♠

Personality

Hero

Gain Chi when being defeated, you disagree, or follow orders.

Combat gain Chi when attacked with a ♠.

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Heresy ___ ♥

Personality

Deviant

Gain Chi when your actions are unique, or you lie, cheat, or mislead another – or deviate from normal behaviour.

Combat gain Chi when you play a ♥ to attack.

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Inertia _ _ ♠

Personality

Sloth

Gain Chi when you succeed without paying any cost, get someone else to do it, or have a rest.

Combat gain Chi when you draw a ♠

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Jeer _ _ ♥

Personality

Mimic

Gain Chi when they copy another’s actions, are mistaken for what they mimic, or make a copy of an item.

Combat gain Chi when you play the same suit or wound class of card as the last card played.

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Key ___ ♠

Personality

Sleuth

Gain Chi when you ask or answer a question, look for clues, or penetrate defences.

Combat gain Chi when you play a ♠ to prepare.

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Liberty ___ ♥

Personality

Rake

Gain Chi when you try to be stylish, sensual, seductive, arrogant or rude.

Combat gain Chi when you prepare a ♥

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Miasma _ _ ♠

Personality

Vandal

Gain Chi whenever you mock/insult/hurt someone, damage/mock something, or see the same.

Combat gain Chi when you play a Mortal or Carnage wound.

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Nature _ _ ♥

Personality

Shaman

Gain Chi when you listen to another, offer someone help, or tell a story (lie?).

Combat gain Chi when you draw a ♥.

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Orthodox _ _ ♦

Personality

Mundane

Gain Chi when you go with the majority, agree with another, or do as you are told.

Combat gain Chi when you prepare with a ♦

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Phoenix ___ ♥

Personality

Healer

Gain Chi when you give advice, heal a wound, or tell someone the truth (in your opinion).

Combat gain Chi when you play a ♥ to heal.

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Quiet _ _ ♦

Personality

Hermit

Gain Chi when you act silently, selfishly or alone.

Combat gain Chi when you draw a ♦

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Rook _ _ ♣

Personality

Guard

Gain Chi when you act to protect another, are relied upon for any task, or ask a question.

Combat gain Chi when you play a ♣ in defence.

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Sin ___ ♣

Personality

Fiend

Gain Chi when you succumb to temptation, play devil’s advocate, disagree, use sarcasm, or break (or bend) a rule.

Combat gain Chi when you play a Maiming or Crippling wound.

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Trial ___ ♠

Personality

Gladiator

Gain Chi when you compete against another, argue, or fight.

Combat gain Chi when a ♠ is played on you.

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Virtue _ _ ♦

Personality

Saint

Gain Chi when you show Compassion, help another or resist temptation.

Combat gain Chi when you are attacked with a ♦

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Wyrd _ _ ♣

Personality

Judge

Gain Chi when you ask questions, act impartially or are asked for your opinion or verdict.

Combat gain Chi when you prepare with a ♣

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Yonder _ _ ♠

Personality

Scout

Gain Chi when you gain information, see a new place, answer a question, or tell someone what you have experienced.

Combat gain Chi when you act at Range (paying Range costs or using Range Nimbeds).

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Zeal ___ ♦

Personality

Fanatic

Gain Chi when you act about or talk about what you are fanatical about.

Combat gain Chi when you play a ♦ as an action rather than attack or preparation.

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