Generic Update Post

Posted on Saturday, May 12th, 2018 at 15:18

Hey folks, sorry it has been a while…

Things have been a bit frought at Casa Moseley, we’ve had viruses and plagues of various sorts this year, already.

I haven’t written much either, I hit a huge snag with “Hunger in the Sky” that means I’m going to have to completely rewrite the whole thing, rather than just a redraft. And when I hit the problem I wasn’t sure how to fix it, so I took a break…

During that break, break my phone died, it was old and wounded,, but it finally catastrophically died  taking out a SIM and a microSD card. It was bleak and terrible. But now I have a new phone so all’s good. I still haven’t managed to get everything back that was on that phone though…

Instead, I have been writing a lot of code, finally building that T13 character generator I always said it needed… Only I got carried away, I realised I needed more than a character generator, I needed a Descendant creator, and maybe a Plot-Demon generator too…

What was meant to be a quick job has turned into months of work, and is still going. I’m probably still months off code from finishing (most of which is data entry, that can’t be accelerated or farmed out).

Still, when I’m done I’ll be able to drop the plot of Hunger in the Sky into the thing and streamline the rewrite. At least, that’s the plan…

I’ll also be able/willing to run T13 games online with strangers and geographically challenged friends… All of which should accelerate my world building (and will let me show all that good background stuff off to the world).

But it is going to take a while yet…

Watch this space.

 
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